Understanding the MOAH hump


Here is a simple application showing a simulated hump rinding over a background.
Let's have a better idea on how to determine LOQ.

Here are the parameters that you can modify:

  1. At first you need to choose the blank type (flat; linear; quadratic, step)
  2. You can then choose how high you want the blank to rise
  3. For the stpe function you need to set (i) the break point and (ii) the steepness of the rise
  4. For the HUMP (@present simple normal distribution), you need to set (i) the mode, (ii) the stdev and (iii) the scale

Enjoy - your feedback would be appreciated


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